Assassin’s Creed Origins – Patch 1.03 Released

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Assassin’s Creed Origins update 1.03 has just launched for PS4, XBOX and PC. Here are the patch notes:

Size

Xbox One: 1.8GB
PS4: 1.5GB
Uplay PC: 1.3GB | Steam: 1.1GB

Highlights

New Photo mode effects: Implemented multiple effect types in Photo Mode including: depth of field, exposure, vignette, temperature, tint, saturation, and noise.

Quests

  1. Improved cinematic transitions.
  2. Improved level of detail during several cinematic sequences.
  3. Fixed an issue with interaction with NPCs the Cat and Mouse quest.
  4. Fixed out of bound issues in Present Day.
  5. Improved NPC behavior in the Amanai Cave during the “Water Rats” quest.
  6. Improved cinematic during “The Lizard’s Mask” quest.
  7. Improved multiple spawned positions for NPCs and animals in quests.
  8. Altered Present Day to prevent Leyla from taking unwanted paths back to the Animus.
  9. Fixed an issue where enemies would enter into conflict with playable character during the walk and talk for “Old Times” quest.
  10. Fixed an issue where Jeska would run after stray hippo’s during “Smoke over water” quest.
  11. Fixed an issue where cinematic would not end unless skipped during “Taste of Her Sting” quest.
  12. Fixed an issue where Gennadios could stay stuck on horse during “Gennadios the Phylakitai” quest.
  13. Fixed the cinematic trigger during the boss fight of “The Lizard’s Mask” quest.
  14. Fixed an issue where assassination celebration would appear prematurely during “The Battle of the Nile” quest.
  15. Fixed an issue preventing the world from loading properly during “The Final Weighing” quest.
  16. Fixed an issue where Taharqa could stop moving during “The Scarab’s Lies” quest.
  17. Fixed an issue where Nikias would spawn far away from chariot after failing during “Wild Ride” quest.
  18. Fixed an issue where the playable character could remain stuck in a dialogue scene in “What’s Yours Is Mine” quest.
  19. Fixed an issue where “Pompeius Magnus” quest would not appear in the “Completed” section of the Quest Log.
  20. Fixed an issue that could cause an infinite loading after completing “May Amun Walk Beside You” quest.
  21. Fixed an issue where the beggar could remain stuck while climbing a rock near Omorfi Villa in ’A Dream of Ashes’’ quest.
  22. Fixed issues with unwanted NPCs or animals appearing in cinematics camera shots.
  23. Fixed an issue where Meketre could not enter in combat mode during “The Hungry River” quest.
  24. Fixed an issue sometime preventing the interaction with Hotephres in ‘’Shadya’s Rest’’ quest.
  25. Fixed an issue where playable character would light himself on fire when lighting some torches.
  26. Fixed an issue that could prevent the final part of “Aya” quest from starting.
  27. Fixed an issue that could prevent Nikias from mounting chariot during “Wild Ride” quest.
  28. Fixed an issue that could prevent Bayek from interacting with chests while holding his gear during “The Scarab’s Lies” quest.
  29. Fixed an issue that could cause the hay bundles to fall out of world during “Abuse of Power” quest.
  30. Fixed an issue where Bayek could be killed during a black screen transition when completing ‘’The Scarab’s lies’’ quest.
  31. Fixed various issues preventing objectives from updating in various quests.

World

  1. Improved some textures stretches and flickers.
  2. Improved the world visual when riding horse at high speed.
  3. Improved multiple spawning positions for NPCs and animals.
  4. Improved level of details in different locations.
  5. Fixed multiple lighting issues.
  6. Fixed some floating objects.
  7. Fixed water visual close to ships at night.
  8. Fixed looting issue on a chest inside Cyrene Barracks.

Gameplay

  1. Added Larry ability to Aya playable character.
  2. Improved playable character, NPCs, and animal navigation.
  3. Balanced damage when executing an Overpower Chain Throw.
  4. Prevented sandstorm from appearing over water.
  5. Prevented performing Overpower ability on allies.
  6. Prevented playable character from changing stance during dialogue scenes.
  7. Fixed an issue preventing players from picking up arrows in some circumstances.
  8. Fixed an issue where screen would briefly turn black when entering pause menus while in Stone Circle activity.
  9. Fixed an issue where thrown weapon could sometimes not hit the intended enemy when using Overpower Chain Throw ability.
  10. Fixed an issue with Critical Attack ability where playable character could sometimes not reach he target.
  11. Fixed an issue with caged lions not dealing any damage.
  12. Fixed an issue with Ledge Assassination on sleeping enemies.
  13. Fixed an issue with Sickle Swords, HeVy Blunt & Scepter Classes not able to transition from Charged Heavy Attack to Charged Light Attack.
  14. Fixed  usual effect in Sickle Sword’s Charged Light Attack.
  15. Fixed an issue where arrows could sometimes not hit moving enemy when locked on.
  16. Fixed some inconsistencies when using the Parry ability with Sickle Swords.
  17. Fixed weapon rotation when releasing a Charged Heavy Attack.
  18. Fixed camera movement while being locked on to an enemy.
  19. Fixed issue where the playable character would lose health when parrying.
  20. Fixed issue with Captains’ throwing knives not dealing damage.

User Interface

  1. Added back button to locked menus pages.
  2. Added category filters in the Gear page of the Store.
  3. Added a completed activity panel to some activity locations.
  4. Added indication of the currently equipped gear in the shop upgrade menu.
  5. Added a hold gauge to ‘Follow Road’ input representation.
  6. Improved Photo Mode grid to follow ‘Rule of Thirds’ principle.
  7. Improved the loot icon when purchasing a Heka Chest.
  8. Reduced text size in Arena wave display to prevent display issues in some languages.
  9. Disabled Photo Mode when in Stone Circles.
  10. Disabled critical messages when in Photo Mode.
  11. Fixed some critical messages from appearing even if HUD is set to minimal.
  12. Fixed health bar display when aiming at Ptolemaic Champions.
  13. Fixed missing Quest Icon in Daily Quest.
  14. Fixed issue preventing research folders from opening in Present Day menu.
  15. Fixed material icons display when deploying Senu.
  16. Fixed ellipsis glyph in Japanese, Korean, and Traditional Chinese fonts.
  17. Fixed various visual and functionality, menu issues.
  18. [PC] Added Very Low value for Clutter Graphics option.
  19. [PC] Added tooltip images for all Graphics options.
  20. [PC] Added Lock Sensitivity option.
  21. [PC] Improved M&K controls in Photo-Mode, Eagle Mode and Stone Circles.
  22. [PC] Improved warning feedback on key mapping repetition.
  23. [PC] Removed the option to control quality level of Global Illumination.
  24. [PC] Hid the playable character from the Performance Tool page.
  25. [PC] Fixed overlapping button icons in the Block and Aim tutorial text when dual keys are assigned to these action.
  26. [PC] Fixed the Tobii Eye Auto Pause function when Auto Pause Delay is set to 5/5.

Graphics & Audio

  1. [Xbox One X][PS4 Pro] Added HDR TV support.
  2. [Xbox One X] Added 4K support on Xbox One X.
  3. [Xbox One X] Added Dolby Atmos support.
  4. Added audio feedback on conflict warning.
  5. Added audio feedback when sheathing and unsheathing weapons with Aya.
  6. Added splashing sound when falling in water while mounted.
  7. Integrated Japanese voice overs in Military points of interest in certain languages.
  8. Fixed issue where dialogue lines could play twice.
  9. [PC] Fixed geometric explosions and artifacts after applying options without restart of the game.

System

  1. Improved stability and performance.
  2. Improved stability and performance.
  3. Improved some visuals and looting issues on incapacitated or dead NPCs.
  4. Fixed multiple loading issues when getting back to playable character after using Senu.
  5. [PC] Fixed various issues in VRAM Meter.
  6. [PC] Fixed various issues in multi-monitor mode.
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